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OneGoodRoom

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Devlog

  • Walk cycle
    September 17, 2025 by Damien23
    Challenges my biggest challenge has been the walk cycle. i couldn't get the legs to look close to how they look in the idle. making the motions was horrible every part didn't look remotely close to a... Continue reading
  • Frame by Frame animation
    September 10, 2025 by Damien23
    why i chose these animations The animation on the left is a pile of rocks being exploded to clear a path, the animation in the middle is a wooden plank being pulled out of a pile of rocks, and the ani... Continue reading
  • Rooms
    September 01, 2025 by Damien23
    what I'm excited about i chose 3 different settings, the first one is an open area overcome by the heat of the fires around it. i have an NPC that's melting that will tell you of the way out but the p... Continue reading
  • just Starting
    August 25, 2025 by Damien23#Blog, #Start
    while learning how to use adventure game studio i used Piskel to make a clock and animations for it. as well as a playable character that can walk around the level... Continue reading
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Updated 7 days ago